This inverts your Display Objects colors.
Syncs the uniforms between the class object and the shaders.
The strength of the invert. 1 will fully invert the colors, 0 will make the object its normal color
Array an array of filter objects
An array of passes - some filters contain a few steps this array simply stores the steps in a liniear fashion. For example the blur filter has two passes blurX and blurY.