API Docs for: 2.0.0
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ColorMatrixFilter Class

The ColorMatrixFilter class lets you apply a 4x4 matrix transformation on the RGBA color and alpha values of every pixel on your displayObject to produce a result with a new set of RGBA color and alpha values. It's pretty powerful!

Constructor

ColorMatrixFilter

()

Methods

syncUniforms

()

Syncs the uniforms between the class object and the shaders.

Properties

fragmentSrc

Array private

matrix

Array and array of 26 numbers

Sets the matrix of the color matrix filter

Default: [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]

padding

Number

passes

Array an array of filter objects private

An array of passes - some filters contain a few steps this array simply stores the steps in a liniear fashion. For example the blur filter has two passes blurX and blurY.

shaders

Array an array of shaders private

uniforms

Object private