Archive for category: Uncategorized

GPU multi-texture sprite batching!

GPU multi-texture sprite batching!

January 25, 2016 at 5:50 pm / HTML5, pixi.js, Uncategorized

First taste of Pixi.js v4 – son of a batch! Whilst we are hard at work crafting the shiny new version of Pixi for you all, I figured it might be cool to show you a new feature that we’ve been working on. Multi-texture batching is in the house y’all! The […]

 
Pixi.js v3

Pixi.js v3

April 21, 2015 at 11:46 am / Uncategorized

Mat Groves TL;DR High fives! Pixi v3 is out and it’s faster and better than v2 in almost every way. Make us proud and go make cool stuff with it! k thx bye… Awwww man! Here it is :D Finally! A new version of Pixi.js is here! We took all […]

 
Pixi v3 Bunnymark

Pixi v3 Bunnymark

January 29, 2015 at 1:44 pm / Uncategorized

Mat Groves thinks 3 is the magic number… Hello blog readers! Hope you are all well, it’s been a while right? I do have a genuine excuse for not posting a thing on our blog in months though. That reason is (aside from a nice holiday!) that I have been hard […]

 
NET Magazine Mega Month!

NET Magazine Mega Month!

April 1, 2014 at 5:01 pm / Uncategorized

This is the name March 2014 will be known as from this day on… Well, OK, you can still just call it ‘March’ if you insist. Not us though! The reason? Because this month, Goodboy Digital appears in not one, but TWO four-page articles in our nation’s finest digital-industry publication! […]

 
Pixi 1.5.2 ready for your creating pleasure

Pixi 1.5.2 ready for your creating pleasure

March 31, 2014 at 12:23 pm / HTML5, Javascript, Open source, pixi.js, Uncategorized, WebGL

Mat Groves takes a few steps back… Makes his run… And BOOM! Pixi.js 1.5.2 gets kicked out of the door… Well here we are! The 1.5.2 update is here! Yay! It’s certainly been a busy month in the studio so its always nice to find my self with a little […]

 
Pixi.js 1.5 – that’s like halfway to 2!

Pixi.js 1.5 – that’s like halfway to 2!

February 11, 2014 at 11:33 am / HTML5, Javascript, Open source, pixi.js, Uncategorized, WebGL

Another month another Pixi – Mat Groves hasn’t slept for 93 hours and counting… Here at Goodboy HQ we love working on Pixi.js and there’s now so much input coming from the Pixi community that we can smash out new releases like no one’s business! Good for us cos we […]

 
Pixijs.com goes live!

Pixijs.com goes live!

January 14, 2014 at 9:53 am / Uncategorized

Goodboy’s John Denton announces Pixi’s new home… “About time too!” I hear you cry. Well, yes it’s taken a little while, but all good things eh?! The Pixi.js site will now act as our ongoing resource centre for anyone interested in Pixi. So whether you want to read up on […]

 
New Year new Pixi!

New Year new Pixi!

January 7, 2014 at 11:28 am / Canvas, HTML5, Javascript, Open source, pixi.js, Uncategorized, WebGL

Mat Groves has a decent present for 2014 just in case you got socks again this Xmas… First off… Happy New Year from me and the rest of Goodboy! Let’s hope 2014 is as fun as 2013! I would like to apologise the radio silence over the last month or […]

 
Voting time on awwwards.com again!

Voting time on awwwards.com again!

December 4, 2013 at 5:00 pm / Uncategorized

Hey hey! McDonald’s Moments is up for a prestigious Awwwards.com “Site of the Month” award and we need your help! Head on over and give us some lovin’;)   We were the second highest rated site this month over there! Not bad. huh?!

 
Six months young…

Six months young…

November 23, 2013 at 11:43 pm / Uncategorized

Goodboy’s John Denton gets unnecessarily misty eyed… Well, well! It’s been a hectic summer, and now as winter throws it’s chilling embrace around us we thought it would be a good time to take stock. We’ve been thrilled to work on some incredible projects and as a fledgling startup it’s always good […]

 
Hot, webGL filtered goodness

Hot, webGL filtered goodness

November 4, 2013 at 11:51 am / HTML5, Javascript, Open source, pixi.js, Uncategorized, WebGL, webGL filter

Goodboy’s Mat Groves has a new visual treat for pixi.js users. Ladies and gentlemen! I’m super happy to announce that we have just added a big new feature to pixi.js. You can probably guess what it is from the title. But for those who are still not sure… its webGL […]

 
Look Ma! We made the cut…

Look Ma! We made the cut…

September 30, 2013 at 11:36 am / Uncategorized

Oh yes indeed. 100 McDonald’s Moments is in the shortlist for the FWA TCEA Project of the Year! We’re absolutely stoked that our very first piece of client work has garnered such an amazing plaudit. Even to breathe the same rarified air as some of these mega-sites is a true honour! […]

 
IE cross domain getImageData hack

IE cross domain getImageData hack

September 3, 2013 at 10:06 am / Canvas, HTML5, Javascript, Uncategorized

Theres always one! Mat Groves makes IE play nice with getImageData There’s always one eh! Fun fact – did you know that Internet Explorer won’t let you EVER use getImageData on a canvas context that has an image from a different domain? Never… Even setting up CORS won’t do the […]

 
Pixi.js v1.3.0 Released!

Pixi.js v1.3.0 Released!

August 19, 2013 at 4:05 pm / Canvas, HTML5, Javascript, pixi.js, Uncategorized, WebGL

Mat Groves gets all excited because pixi.js just went up a number. Well hot dog! It’s time to open the good whisky! After much hard work I am pleased to announce that Pixi.js v1.3.0 is out! Pretty much all the cool features found in the dev branch have made it […]