Archive for February, 2013

Pixi.js Bunnymark rocks on webGL!

Pixi.js Bunnymark rocks on webGL!

February 26, 2013 at 3:59 pm / Canvas, HTML5, Javascript, pixi.js, WebGL

Pixi.js provides more bunny’s than you can shake a stick at! Ladies and gentlemen, Its that time again. That time where we render as many bunnies on the screen as possible in the name of benchmarking! This time we’re shining the spotlight on pixi.js’ webGL performance.

 
Pixi.js has landed!

Pixi.js has landed!

February 18, 2013 at 4:10 pm / Canvas, HTML5, Javascript, Open source, pixi.js, WebGL

Technical Partner Mat Groves blows the lid on our latest treat… UPDATE – Pixi.js is now available on github!  For the last few months we’ve been hard at work, deep in the Goodboy code mines digging up a little treat for you all. So without further ado (insert drumroll here), […]